My name is Moshe Linke. I am a solo indie game developer and freelance level designer/environmental artist based in Hamburg, Germany.
Here i want to sell art from my games in physical form!
My love for art and videogames started very early. I always had that urge to create art and after I played the wonderful game "NaissanceE" I decided to teach myself game development. Soon I realised, that video games are the perfect medium for art and architecture.
In Hamburg I grew up with alot of interesting architecture and that's what draws me to transport them into my work.
In the last few years I created a handful of small games and also joined a little dev team, that formed after winning the dreamhack jam 2017 TowerTeam .
2018 i released my first commercial game on steam. Fugue in Void. It got alot of attention from press and on social media.