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Video game developer of almost 30 years , recently developed my passion for illustration based in London, working towards developing abstract illustrations within digital and 'real' mediums . My work focuses on hand created illustrations avoiding the use of 3d rendering packages as a way to differentiate the work undertaken in typical game development.
Details in the work is largely clean and precise for the majority of the process , towards the end i like to fracture it a little , add elements of optical illusions and twist elements to ensure it'd be difficult to recreate in typical 3d.
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